I am a multimedia artist with expertise in illustration, concept art and 3D modeling, specializing in immersive world-building for games and interactive media. With a strong foundation in game art and 3D production, I develop visually cohesive environments that integrate architectural influence, speculative design, and clear visual structure.
Working across illustration, concept art, and real-time 3D pipelines, my practice emphasizes readability, atmosphere, and production-ready visual identity for games, animation, and emerging interactive platforms.
• Built NFT art, character, and environment designs for metaverse.
• Modeled 3D characters and applied PBR texturing.
• Supervised a team of 5 members for graphic design and AI (Mid-Journey) related tasks.
• Produced card art illustrations, character design, splash screens and UI/UX design for games.
• Developed hand painted textures for 3D characters and props.
• Conceptualized game logos and screenshot graphics.
• Devised characters and environments concepts.
• Illustrated storyboards based on storytelling and provided assets for 2D animation.
• Designed graphics for social media posts and UV texturing for 3D characters.
• Visualized characters, splash screens and UI/UX design for games.
• Worked on screenshots for the play store and app store.
• Crafted game logos and screenshot graphics.